Voxvision
1
Creating and manipulating voxel octrees
|
▼ src | |
voxvision.h | Types and declarations for voxvision libraries |
▼ src | |
▼ voxengine | |
engine.h | Lua engine |
▼ voxrnd | |
camera.h | Camera interface |
cd.h | Collision detection |
fps-control.h | FPS controller |
lights.h | Light manager |
modules.h | Generic module loading facility |
object.h | Common object definitions and dummy methods |
renderer.h | The renderer |
screenshot.h | Simple BMP screenshot function |
▼ voxtrees | |
datareader.h | Data reader(s) |
geom.h | Basic geometry functions |
mtree.h | Support for M-trees |
params.h | Global parameters used by the library |
search.h | Algorithms for searching in tree |
tree.h | Things related to tree construction |
voxengine.h | All headers you need for lua engine |
voxrnd.h | All headers you need for rendering library |
voxtrees.h | All headers you need for voxtrees library |